TL;DR:

Animal Well is his game of the year, with runner ups being Dungeons and Degenerate Gamblers, Arco, Nova Drift, Ballionaire, and Mouthwashing.

  • TragicNotCute@lemmy.world
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    4 days ago

    Although somewhat unrelated, I thought this excerpt from the article was interesting and sad.

    Asked in an interview if he regrets Balatro’s success, he replied: "Honestly, yeah. Don’t get me wrong - this has changed my life in a lot of amazing ways. I’m so grateful. But I do miss that time before. It was just a hobby that recharged my batteries. Sometimes I think, ‘Maybe I would’ve been happier if I had never released this game to the public.’

    • CosmoNova@lemmy.world
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      4 days ago

      The guy has all the resources to rekindle that flame by organizing game jams for example. I am sure he‘ll think much more positively about the whole thing a couple years from now when he realized opportunities granted by his success. Either that or he’ll go down the Notch route but I don’t think he’ll be that kind of stupid rich.

      • ChicoSuave@lemmy.world
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        4 days ago

        Yeah, but his way to relax and get away from stress was to code. Organizing game jams is a whole other world of stress. The different level of stress is like that Mitchell Hedburg joke, “You’re a great chef! Can you farm?”

        • Ech@lemm.ee
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          4 days ago

          If you remain fixated on the idea that your way to relax is gone, you’ll never be able to find a new way. Life changes, for good and bad. It’s on us to make the best of it.

    • DerArzt@lemmy.world
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      4 days ago

      Don’t feel sad for them! They have now reached a point in life where they get to ask these kind of what if questions and no longer need to work. I love the game they built, and hopefully if they still feel down they have to time and resources now to seek help (i.e. therapy).