We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past “Act 3”. Also Rise of the Golden Idol seemed a little short to me
Are developers getting more efficient with generating content?
Developers are demonstrably not getting more efficient with their content. More content means more assets, and that’s why development timelines have only gotten longer over the years.
Yeah, games take time to make. It’s good that they have more content now. Do you not remember how short campaigns used to be?